# OcctImgui **Repository Path**: stoneold/OcctImgui ## Basic Information - **Project Name**: OcctImgui - **Description**: No description available - **Primary Language**: C++ - **License**: Not specified - **Default Branch**: vs-cmake - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2024-01-26 - **Last Updated**: 2026-05-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: OCCT, imgui ## README # 修改日志 最新修改代码请参看 occt8Imgui 分支: 2026-05-12 替换OCCT库 为8.0.0、添加ImGui主菜单、添加内存统计 https://gitee.com/stoneold/glfw https://gitee.com/stoneold/OCCT # OcctImgui OpenCASCADE + GLFW + IMGUI Sample. ![occt imgui](occt-imgui1.jpg) ![occt imgui 内存](occt-imgui2.jpg) https://tracker.dev.opencascade.org/view.php?id=33485 ## OpenCASCADE https://dev.opencascade.org/ https://github.com/Open-Cascade-SAS/OCCT simulation (CAE). ## IMGUI https://github.com/ocornut/imgui Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline-enabled application. It is fast, portable, renderer agnostic, and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this goal and lacks certain features commonly found in more high-level libraries. Dear ImGui is particularly suited to integration in game engines (for tooling), real-time 3D applications, fullscreen applications, embedded applications, or any applications on console platforms where operating system features are non-standard. ## GLFW https://github.com/glfw/glfw GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc. GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On Linux both X11 and Wayland are supported. GLFW is licensed under the zlib/libpng license. ## Build Use Premake5 to build OcctImgui or with CMake: ``` cmake -DCMAKE_CXX_STANDARD=17 .. ```